Hi,
I guess your behavior resets the TransformGroup�s Transform3D. One solution
is to use two TransformGroups, one for the scaling and one for the behavior,
like

ScaleTransform.addChild(behaviorTransform);

Marco.


>Hi!!!
>
>I've wrote a Java3d program which loads a vrml model, later,  I scale
>the model using a TransformGroup to make it smaller.  After doing this,
>I send a reference of this TransformGroup to a Behavior that I made.
>The problem that I have occurrs at the moment the Behavior is started
>(any key pressed), the model loses its scale factor, and it appears
>reallly big.
>
>Thank you
>
>Edgar
>
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