The URL you gave doesn't work, could you tell us the right one?
Thanks,
-Jaime
> -----Original Message-----
> From: Decker, Scott D [SMTP:[EMAIL PROTECTED]]
> Sent: Friday, October 08, 1999 11:27 AM
> To: [EMAIL PROTECTED]
> Subject: Re: [JAVA3D] multiplayer worlds
>
> Actually, I am a real person and am building a real multiplayer world =)
> We can currently hold about 20 people at any given time, but that is
> because of
> our server
> (a wimpy single processor machine)
> and because of the unique capability that I have added to this virtual
> world
> Basically, it allows for real-time avatar movement, for you to create any
> avatar
> you want and add it to the world without having to close your client, but
> still
> have your avatar update to all other users, this same concept can work for
> any
> object you create as well, behaviors, interactions and data can be
> transported
> with the avatars and the objects.
> Simplistically, my server connects to msaccess on a windows nt machine
> and I get about 20-25 frames per second on my client machine using a tnt2
> ultra
> card with about 20 people in the environment
> Yes, this will be available soon.
>
> You could easily check out http://bang.this
> they have a innovative/limited example of java3d multi-user environments
>
> Scott
>
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