I saw something similar done in VRML once. It was suppose to be a firefly.
Thw woman who did it, ( I'd give her credit if I could remember her name)
just used a few concentric spheres which were progressivly more transparent
as the diameter increased. She ended up with a really nice effect.

Hope this helps  : )

-----Original Message-----
From: Brandon Kohn [mailto:[EMAIL PROTECTED]]
Sent: Tuesday, October 19, 1999 3:42 PM
To: [EMAIL PROTECTED]
Subject: [JAVA3D] gaussian splatting


I'm working on a project where I need to implement a primitive object called
a gaussian splat.  Basically it's a volume (spheroid say..) whose density
(opacity) varies outward from the center according to a gaussian
distribution.  Any ideas on how I might be able to make something like this
with Java3D?

Thanks
Brandon Kohn

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