KJ> But is there a single method where I can make the Java3D available
KJ> to  client over the internet. I cant assume every client who wants
KJ> to view my Java3D applet to install Java3D and ask them to

No, since Java3D is a platform dependent library and uses native calls
to platform dependent functions. Possibly some security restrictions
could be disabled, but anyway i don't think that user would very like
to download 2.5Mb every time he/she runs your applet. In JRE1.3
version process of downloading Java3D library (as well as any other
supplementary library) would be automized by means of manifest files.
But so far user have to install all this stuff manually.

vladimir
             -=V=-
>-------<=============>-------<
Join in Java community now!
http://JavaCafe.VirtualAve.net/
>-------<=============>-------<

In your previous letter u wrote:
--------------------------------

KJ> Dear Gurus !

KJ>     I know the method in which Java3D application can be viewed using Plug-in and 
installing Java3D in a machine and move up the requried dlls and JAR files.

KJ> But is there a single method where I can make the Java3D available to client over 
the internet. I cant assume every client who wants to view my Java3D applet to install 
Java3D and ask them to
KJ> move the JAR files and Dll files to the jre/bin and jre/lib directory.

KJ> Is there anyway to reduce such complications away from the users since I cant 
expect every client to be Java Gurus ?

KJ> Regards,

KJ> Kurien


KJ> .

===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTEREST".  For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".

Reply via email to