Hello i am using Java3d for the first time and am having trouble with a method to pick up specific layers of the cube. If any of you understand the cube you would know that there are nine layers which we can choose to rotate in any direction. I have made the cubelets by using the Box utility class. Given them the appropriate color and arranged them in their proper places.I have so far made three layers which i can manipulate through the key boards but as you know i can only manipulate three layers as they are transform group with simple behaviour classes for 90 degrees rotation. I can rotate the whole cube by choosing to enable the behavor for the branchgroup containing all three transform groups.Now my problem is that java3d does not allow cubelets to be put into more than one transform group.Or share the cubelets in more than one transform group.If i could do so i might update other transform group when ever i rotate a layer but this is not possible. Just what should i do to be able to pick up any of the nine layers through mouse making them rotate only in one axis.Pls i need help and i am very desperate if you guys can please send me any additional reading material apart from what is given by Java3d i would be greatfull. I need help fast,some code would do better. I am currently looking in the possibility of redoing the cube with geometry classes if their is no way around. Please i have a deadline approaching in a day any help would be welcome. Thanks in advance. Inaam Afzal Khan =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
