Hello Adam,
if i understand your mail correctly, you're looking for a way to do Java3D
on Linux hardware accelerated using a nvidia TNT. Some month ago i wrote a
mail to the Java3d Mailing List concerning this topic, but nobody seemed to
be interested, i got no response.
But i can tell you some info's:
1. There is a X-server from nvidia for Linux including a GL-lib ( as
binary and source code ) which does hardware accelerating OpenGL-calls. which is
at first good news ( even its running now only in 15 and 16 bit Resolution
2. unfortunately this nice GL-Library is missing some GL-calls which
prevents the use of this lib for Java3d, as i remember the GL-Lib is missing
something like GLText3d or so ... ( just try to start Java3d with this lib ).
But there is propably a way to handle this, the MesaLib has this missing
OpenGL call, so all you should have to do is to compile a new GL-Lib ( as i
mentioned above, the nvidia GL-lib is available in source code ) including that
GL-call which comes from Mesa. Never tried it out, but if you do, please let
us know.
i hope this helps a bit,
Thomas
--
Sent through Global Message Exchange - http://www.gmx.net
===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTEREST". For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".