I can not find a call anywhere in the API for returning the normal or
even the actual polygon collided with in the collision detection stuff.
Does any of the APIs support that somewhere, or do I HAVE to write my
own collider for GeometryArrays? (Please say no...)

Thanks for any help.

--
TTFN

__________________________________________________________

Shawn Kendall               Full Sail Real World Education
Course Instructor           3300 University BLVD
Virtual Reality             Winter Park FL 32792
[EMAIL PROTECTED]       http://www.fullsail.com
__________________________________________________________

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