I can not find a call anywhere in the API for returning the normal or
even the actual polygon collided with in the collision detection stuff.
Does any of the APIs support that somewhere, or do I HAVE to write my
own collider for GeometryArrays? (Please say no...)
Thanks for any help.
--
TTFN
__________________________________________________________
Shawn Kendall Full Sail Real World Education
Course Instructor 3300 University BLVD
Virtual Reality Winter Park FL 32792
[EMAIL PROTECTED] http://www.fullsail.com
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