Shawn Kendall wrote:
>
> I can not find a call anywhere in the API for returning the normal or
> even the actual polygon collided with in the collision detection stuff.
> Does any of the APIs support that somewhere, or do I HAVE to write my
> own collider for GeometryArrays? (Please say no...)

See the FAQ (URL in sig) and look in the Utils section. Doug Gehringer
has sent out some utility code for this. From next week, watch for the
change in address...

--
Justin Couch                                   Author, Java Hacker
Snr Software Engineer                     [EMAIL PROTECTED]
ADI Ltd, Systems Group              http://www.vlc.com.au/~justin/
Java3D FAQ:       http://tintoy.ncsa.uiuc.edu/~srp/java3d/faq.html
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 a single light or many lights, lights that one must know how to
 distinguish, recognise and appreciate? Is it one light with many
 frames or one frame for many lights?"      -Subcomandante Marcos
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