I'm relatively new to the Java3D world, but I have been a long-time user of OpenGL. I have recently been asked to evaluate the feasibility of using Java3D instead of OpenGL for many of our upcoming graphics projects, and wanted to find some statistics on how Java3D stacks up. Obviously the API is much easier to use, but what we really need to know is whether Java3D can handle a heavy graphics load without getting bogged down. I hunted around quite a bit, and was a little surprised NOT to find performance benchmark results, since I figured that either SUN would be saying "look at how fast we are!", or the OpenGL community would be saying "look how slow they are!" The LAST thing I expected was not to hear anything from either side! So, has anyone here done any benchmark tests, or if not, do any of you know of a place where I could find such results? Thanks, in advance! -- Ken
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