you could maybe try a behavior that wakes up every frame to update the object position.. that way the behaviors that are scheduled would run before the next frame, which would be your collision detection one and the one to update the position... but this might be a big cycle hog... someone else prob has a better way.. just an idea... ciao, wayne "Leung, Sunny" wrote: > > Hi, > > I am using wakeupOnCollisionEntry() to perform collision detection on two > objects. One of the object moves among a set of coordinates stored in an > array. My problem is, I can't control make the program to wait until > wakeupOnCollisionEntry() has provided a result before jumping into the next > coordinate in the array. > > Any ideas to approach this problem? > > Thanks, > Sunny Leung > > =========================================================================== > To unsubscribe, send email to [EMAIL PROTECTED] and include in the body > of the message "signoff JAVA3D-INTEREST". For general help, send email to > [EMAIL PROTECTED] and include in the body of the message "help".
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