A single Shape3D can have a fairly complex geometry. In an application I'm
writing, a single Shape3D node contains thousands of adjacent geometric
primitives.
You can sometimes "combine Shape3D nodes" by combining their geometries into
a single Shape3D node.
-----Original Message-----
From: Bob Gray <[EMAIL PROTECTED]>
To: [EMAIL PROTECTED] <[EMAIL PROTECTED]>
Date: Friday, November 19, 1999 3:42 PM
Subject: [JAVA3D] Performance Tip??
>I don't understand what this means. I use a lot of Shape3D objects. How
>else do you define geometric objects in Java 3D??
>
>What does "...combining Shape3D nodes...." mean? Is there a way to
combine
>several Shape3D objects into a single Shape3D object?
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