I have a pretty straightforward question about picking in j3d. I need to have a method something like the following: public Shape3D PickAt(int x, int y) that will pick the closest object along the ray from (x,y) in window coordinates into the scene. I've gotten a MousePickBehavior subclass to work fine, but I need something that can pick into the scene at any time. I tried using a PickObject as follows: PickObject picker = new PickObject(canvas,root); picker.pickClosest(blah,blah); but couldn't get it to work properly. Any help would be greatly appreciated. Thanks, -David +-=====================================================================-+ | --== e-mail ==-- | | _/_/_/ _/_/ _/ _/ _/_/_/ [EMAIL PROTECTED] | | _/ _/ _/ _/ _/ _/ _/ or | | _/ _/ _/_/_/_/ _/ _/ _/_/ [EMAIL PROTECTED] | | _/ _/ _/ _/ _/_/ _/ | | _/_/_/ _/ _/ _/ _/_/_/ --== WWW ==-- | | http://srv.res.cmu.edu/~dch/ | +-=====================================================================-+ =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
