Hi all,
I'm doing Java 3D for my Final Year Project in University, at the
moment I'm trying to load .obj files into a 3D universe, and then play with
lighting/texturing. I'm only really a beginner on Java 3D, and haven't a
clue how to do this. Can anyone give me help, or maybe a fully working
code, that will load a .obj file into a Java 3D universe.
I know there's loader classes built in to Java 3D, but I don't know how to
implement them.
Thanks,
Regards,
PK
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