Eric Arnold wrote:

> I was just wondering why the setScale method doesn't seem to update the size
> of objects at run time?  I am trying to get the objects to grow over time
> (it is a predator/prey simulation).  Is there some other way I should go
> about it?  Thanks
> Eric
>
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You have to call TransformGroup.setTransform evey time you change the
transform, because the TransformGroup saves the VALUE of the transform.

kind regards Hardy Henneberg

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