On Wed, 5 Jan 2000, Daniel Selman wrote:

>> 2) If I have an BoundingBox with my object and are manipulating the
>>    TransformGroup above it (rotating the object), how will this affect the
>>    BoundingBox?
> 2. The BoundingBox is also rotated. It is defined in the local coordinate
> system of the object.

This is strange because I have two objects. One is a little bit ahead of
the other (under the same transformgroup). When moving them forward they
do not collide but when turning and moving they collide... =/ This should
not happend or what?


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         M.Andersson
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