I think, that's not really a bug, Thomas.
The VRML-Loader uses the default TextureAttributes which uses the
REPLACE-Mode.
The only thing you have to do is:
Search the shape via getNamedObjecs() for example and set the
TextureAttributes to MODULATE.
Regards
Chris Wewerka
>
> > Hi,
> > when I import models via the VRML-Loader textured objects are drawn
> correct
> > with textures, but are not shaded. They appear flat.
> > Untextured objects are shaded correctly.
> > What's wrong?
> > Do I have to set a special option or flag? Or is this a bug?
> >
> > Thanks.
> > Thomas.
> >
> > Thomas Bendig
> > [EMAIL PROTECTED]
> > http://www.echtzeit.de
> >
> >
>
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