Thanks a lot, Chris. I will try this.
And yet an other question:
Is there a way to speed up texture loading?
If I import a textured scene it takes minutes to load it.
Is this because my textures are not power of 2?
Or creates the loader MIP levels if no special option is set?
Or is this a typical problem of Java3D?
Thanks again.
Thomas.
> -----Original Message-----
> From: Discussion list for Java 3D API
> [mailto:[EMAIL PROTECTED]]On Behalf Of Chris Wewerka
> Sent: Dienstag, 11. Januar 2000 09:27
> To: [EMAIL PROTECTED]
> Subject: [JAVA3D] Re : [JAVA3D] flat VRML-Textures
>
>
> I think, that's not really a bug, Thomas.
>
> The VRML-Loader uses the default TextureAttributes which uses the
> REPLACE-Mode.
> The only thing you have to do is:
> Search the shape via getNamedObjecs() for example and set the
> TextureAttributes to MODULATE.
>
> Regards
> Chris Wewerka
>
> >
> > > Hi,
> > > when I import models via the VRML-Loader textured objects are drawn
> > correct
> > > with textures, but are not shaded. They appear flat.
> > > Untextured objects are shaded correctly.
> > > What's wrong?
> > > Do I have to set a special option or flag? Or is this a bug?
> > >
> > > Thanks.
> > > Thomas.
> > >
> > > Thomas Bendig
> > > [EMAIL PROTECTED]
> > > http://www.echtzeit.de
> > >
> > >
> >
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> >
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