> but how do i get the right rotation-values for the transform3D Object ? Transform3D has a lookAt() method that does this... Take a look at it and tell if this is what you meant... JImmy =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
- [JAVA3D] a little vecmath question... Peter Lueders
- Re: [JAVA3D] a little 'lookAt' question... Jimmy Talbot
- Re: [JAVA3D] a little 'lookAt' question... Peter Lueders