Anybody has experience of using texture mapping by reference feature which has been implemented by
j3d 1.2beta1?
 
I am not having any performance boost at all using the new reference method comparing with the previous
copying method. The ImageComponent IS constructed much more faster, but the rendering takes much MORE
time than before (I mean, rendering the texture memory). Anything I need to do other than changing the
construcor ImageComponent2D(format, BufferedImage) to ImageComponent(format, BufferedImage, byreference,
yup) (where I set byreference and yup both to true)?
 
Thanks a lot for your help.
 
Lining

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