Java3d is a portable rendering solution. MathEngine is a non-portable thing limited to rendering on a single OS : " The plugin is currently only available for Windows platforms " http://www.mathengine.com/Products/webplugin.html Some of us have interactive 3d Java demonstrated on our pages : http://www.frontiernet.net/~imaging/gait_model.html http://www.frontiernet.net/~imaging/java3dviewer.html http://www.frontiernet.net/~imaging/java3d_and_vrml.html http://www.frontiernet.net/~imaging/great_3d_java.html Others, including MathEngine and their shrinking partner Avid, don't : http://www.avid.com/news/press_releases/product_news/mathengine.html http://www.avid.com/news/press_releases/corporate_financial/restructuring.ht ml Sun knows about MathEngine, MathEngine has used Java3d : http://java.sun.com/products/java-media/3D/in_action/mathengine.html > > [ I'm using the MathEngine, ".dll'.s" and all, for modeling ... ] > ... I really hope the people at SUN will pick this up and run with it. > From what I see so far this could be a major advancement in Java3d. > > The Casteels <[EMAIL PROTECTED]> wrote Java3d is about RENDERING ( with collision detection ). It's better to keep the mail-list discussions to Java3d, I'm all in favor of having other packages added to Java : Physics, Kinematics, Animation ... but " Windows Only " C code ... that's not what this about ... If they say " Windows only ", walk away -- fast -- they are up to no good. Pure Java is portable. Be portable. Be on the Web. Be everywhere. -- Paul ------------------------------------------------------------------------ " Imaging the Imagined : Modeling with Math & a Keyboard " =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
