As per my experience, just a problem of Path with your dll not able to be
found
Check this,
PS I really mean path, NOT classpath
Olivier Fillon Minestar Project
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-----Original Message-----
From: Decker, Scott D <[EMAIL PROTECTED]>
To: [EMAIL PROTECTED] <[EMAIL PROTECTED]>
Date: Thursday, February 10, 2000 9:49 AM
Subject: [JAVA3D] a little more info on j3d ddraw.dll error
>Okay, so, now in my app I have put in a test method that calls up a
>really simple HelloUniverse.
>I took everything out, and just create a Canvas and a simpleuniverse.
>I add the canvas to the JFrame and do nothing else.
>I then pack() at the end.
>
>So, there is no scene graph attached what so ever.
>
>
>My app now has a JMenu and JMenuItem that simply says
>TestJ3d test = new TestJ3D();
>test.setSize(new Dimension(256,256));
>test.setVisible(true);
>
>I get the error saying unable to initialize the ddraw.dll after the
>setVisible(true) call.
>So, I am guessing that when the canvas tries to get it's context or
something,
>an error is occuring.
>
>What could I have set in my application that would make java3d not run?
Yet, if
>I just run Java3d examples by themselves they run fine?
>
>I can't give out my application, but I would like to talk with a Java3D
team
>member about this, because this affects our whole application.
>
>Thanks
>Scott
>[EMAIL PROTECTED]
>
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