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I'm not sure if this catches the core of your problem, but I experienced
similar problems with my early java3d-proggies. My application worked only
for the first time, the second attempt gave me only a white frame and freezed
the system, requiring a hard system reset. It vanished after I added a
"normal" application exit to my application (System.exit(int)), rather
than rude-stopping the JVM from outside.
Richard. kwc wrote: I'm getting a freeze on my Windows98 system. The first time I run any Java3d application everything is fine. The second time I get a hard system freeze that requires a system reset. It feels like a nasty dll problem. System Info: Windows98Dell400/128Meg/STB 128DirectX 6.1Java3D DirectX version 1.1.3 Anyone run into a similar issue? Thanks. kwc |
- [JAVA3D] Freeze under Windows98 kwc
- Re: [JAVA3D] Freeze under Windows98 Richard Kutzky
- Re: [JAVA3D] Freeze under Windows98 Jay Scherer
- Re: [JAVA3D] Freeze under Windows98 kwc
- Re: [JAVA3D] Freeze under Windows98 Evan Drumwright
- [JAVA3D] Flickering at 50 fps? Patrick Roemer
- Re: [JAVA3D] Freeze under Windows98 kwc
- Re: [JAVA3D] Freeze under Windows98 Malguy, Eric G.
- Re: [JAVA3D] Freeze under Windows98 Philip Taylor
