Hi everybody:

I'd like to know how can I capture an image from a Canvas3D and store it in
any format.
Imagine that I have a frame along with its JPanel object, which contains a
Canvas3D which displays a 3D cube, and I want to now how can I save the
cube's image via programming, and write it either into a JPG file or into a
GIF file

Thanks for any help

Juan Miguel

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