Hi!

I have an addition to Juan's question below.

I want to save the contents of a Canvas3D to an image file (any format will do). In 
the end, this image will be printed on a high resolution printer. I've tested an idea 
based on the OffScreenCanvas3D demo. But what I can't figure out is how to get an 
off-screen image with a specific resolution (e.g. 800 dpi). Ideally, I would like to 
be able to (programmatically) say something like "render the contents of the Canvas3D 
into an off-screen image with resolution r dpi and (physical) width x mm and height y 
mm in that resolution". Is this possible?

Thanks for any help,

G�ran Falkman ([EMAIL PROTECTED])



> Hi everybody:
>
> I'd like to know how can I capture an image from a Canvas3D and store it in
> any format.
> Imagine that I have a frame along with its JPanel object, which contains a
> Canvas3D which displays a 3D cube, and I want to now how can I save the
> cube's image via programming, and write it either into a JPG file or into a
> GIF file
>
> Thanks for any help
>
> Juan Miguel
>
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