Attached is a replacement class for Canvas3D, it will save to JPG only, and
will also print the contents of the canvas to the system printer (at least
in WinNT).
It isn't documented very well, but you should be able to figure it out from
the method headers.
-----Original Message-----
From: Juan Miguel [mailto:[EMAIL PROTECTED]]
Sent: Thursday, February 24, 2000 6:53 PM
To: [EMAIL PROTECTED]
Subject: [JAVA3D] Capturing the Canvas3D
Hi everybody:
I'd like to know how can I capture an image from a Canvas3D and store it in
any format.
Imagine that I have a frame along with its JPanel object, which contains a
Canvas3D which displays a 3D cube, and I want to now how can I save the
cube's image via programming, and write it either into a JPG file or into a
GIF file
Thanks for any help
Juan Miguel
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PrintCaptureCanvas3D.java