I have seen a few pieces of code out there that can take a Geometry Array and
create the same Geometry Array only with fewer vertices.
So, if a NURB object had say, 5000 vertices.
this package would make the same NURB object, but only use 3000 vertices.
making the object simpler, getting rid of redundant vertices, things like that.
Has anyone gotten something like this working for the Java3d geometry classes?
Scott Decker
Research Scientist
Pacific Northwest National Labs
[EMAIL PROTECTED]
please feed the squirrels
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