Hi everyone...
I'm trying to remove a shape3d object uppon collision with the view
platform. The collision detection works, but how do I remove a shape3d
object in a LIVE scene graph uppon collision?? I can't just create a
behaviour which removes the shape3d at collision (can I ?).
Only BranchGroups can be removed...
Does anyone have any ideas?
Any feedback is greatly appreciated.
Regards
Anders.
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