how about putting the object in a branchgroup and then just remove the
branchgroup on the collision.
Eric

----- Original Message -----
From: Anders Breivik <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Wednesday, February 16, 2000 6:04 AM
Subject: [JAVA3D] Removing a Shape3D node at collision...


> Hi everyone...
>
> I'm trying to remove a shape3d object uppon collision with the view
> platform. The collision detection works, but how do I remove a shape3d
> object in a LIVE scene graph uppon collision?? I can't just create a
> behaviour which removes the shape3d at collision (can I ?).
> Only BranchGroups can be removed...
>
> Does anyone have any ideas?
>
> Any feedback is greatly appreciated.
>
> Regards
> Anders.
>
>
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