Hi all,

    I've been searching through the archives for this, but I didn't find
a definitive answer... is there any implementation of nurbs for Java3D?
As far as I know Java3D is polygon oriented, but I thought there could
be some nurbs primitive that tessellated the nurbs into an appropiate
polygon geometry for Java3D to render... does anybody know of something
like this?

    Thanks, greetings
    Jose

    P.D: Could you send a copy of your reply to [EMAIL PROTECTED]?
Thanks.

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