Hi all,

    I've been searching through the archives for this, but I didn't find
a definitive answer... is there any implementation of nurbs for Java3D?
As far as I know Java3D is polygon oriented, but I thought there could
be some nurbs primitive that tessellated the nurbs into an appropiate
polygon geometry for Java3D to render... does anybody know of something
like this?

    Thanks, greetings
    Jose

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