Venkata Mahadevan wrote:
> Let's say I have a cube with a hole in the top
> composed of 5 faces/square poygons. I want to assign a
> different Material to each face of the cube. Does each
> face have to be a separate Shape3d node for this to
> work?
Unfortunately - yes. Annoying, but there is no other way around it.
> Also, I want to assign a different Material to the
> front and back of each face. Is this possible and how
> would I go about doing it?
Same as above. Need different Shape3Ds for the inside and outside
surfaces. Also, make sure that you have back face culling enabled so
that you don't get odd artifacts of the "other" face showing through.
--
Justin Couch Author, Java Hacker
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ADI Ltd, Systems Group http://www.vlc.com.au/~justin/
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