See ViewingPlatform.setPlatformGeometry().
I used this myself to put light sources on the viewing platform. Worked
beautifully.

-----Original Message-----
From: Vincent Erickson <[EMAIL PROTECTED]>
To: [EMAIL PROTECTED] <[EMAIL PROTECTED]>
Date: Thursday, March 09, 2000 4:26 PM
Subject: Re: [JAVA3D] Moving a transform3D in the direction it is facing


>I'd like to see this one answered, as I'm having the same problem, which is
>how to position a 3D object relative to the existing ViewPlatform, such
that
>it seems to stay just ahead of the moving, rotating ViewPlatform.

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