If i'm not mistaken, SceneGraphObjects can not be serialized (i might
be wrong, though). But, anyway, why not try to implement Serializable
(or Externalizable) interface and save the object locally to see what
would happen? Then u can reconstruct it and see if this worked out or
not.
vladimir
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In your previous letter u wrote:
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LP> Hi, all
LP> Is there anybody who could help me with scene serialization ?
LP> I NEED TO SERIALIZE A SCENE.
LP> Thanks a lot.
LP> Leo Perlov
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