Hello Vladimir, hej all!
:) > If i'm not mistaken, SceneGraphObjects can not be serialized (i might
:) > be wrong, though). But, anyway, why not try to implement Serializable
:) > (or Externalizable) interface and save the object locally to see what
:) > would happen? Then u can reconstruct it and see if this worked out or
:) > not.
This is the way I was referring to in my previous mail which some people have
tried. I did it for some of the more simple classes, but found it to be very
much work if you want to do it for more than just a few classes.
It is possible, though, to do it that way, if you are determined and have
patience. I guess it would be possible to create Serializable implementaions
for the J3D classes that way if there was a team of people working on it,
with each person doing a small part of the job. Anybody interested?
I still hope the XML-based new method wil give some results quickly, I'll
keep you all informed (and would appreciate some comments (or help?)).
Sven
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