Yat,
Thanks, I'll try it!
Sherri
Yat P Shiu wrote:
> If you move all mouse behaviors into one separate transformGroup
> then you could use
>
> Transform3D t = new Transform3D();
> t.set(1, new Vector3d(0.0, 0.0, 0.0));
> <transformGroup>.setTransform(t);
>
> to reset it
>
> At 07:36 PM 3/21/00 -0600, you wrote:
> >Hello,
> > Is there a way to reset a scene after someone has invoked mouse
> >behaviors?
> > I would like to use the same convention as 'left mouse button'
> >rotate, etc.
> > but want to reset without having to restart my applet.
> >
> >Sherri
> >
>
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