Hi Ahmed,
My experience with Shout3D has been a very good one. True, as you said, its
not as robust as J3D but I don't thnik its intended to be. It does run
without a plugin as long as the browser is Java-enabled. Its a very nice
package for its purpose, namely to provide 3D content on the web without a
plugin.
Yours,
Chris Gates
___________________________
Interactive Graphics of Genetic Data
Department of Biology
University of Texas at Arlington
www.uta.edu/biology/phillips/gates/
> I think I have mentioned it before. but theres a Shout3d app. who claim to
> be a plugin free java based 3d api. I went through some of the demos and
it
> seems to be running VRML file in the background. I suppose it can run
> animated as well. but I would like to see some reviews on that. I am sure
> its nothing compared to java3d. Java3d is much more advanced and powerful.
> but I dont know how they are claiming it to be plugin free.
>
> its at www.shout3d.com. if someone has good or bad reviews please let me
> know.
>
> Ahmed
>
> -----Original Message-----
> From: Doug Gehringer [mailto:[EMAIL PROTECTED]]
> Sent: Wednesday, March 22, 2000 3:58 PM
> To: [EMAIL PROTECTED]
> Subject: Re: [JAVA3D] VRML files with animation key frames
>
>
> > From: Dean Keeler <[EMAIL PROTECTED]>
> >
> > I use VRML files and import them into my Java3D environment. These VRML
> > files are created from 3DStudio Max which has the capability of
outputting
> > the animation key frames in the VRML file. If there any way I can use
> this
> > animation key frames within the Java3D environment and not have to write
> the
> > algorithm to animate the vrml objects?
>
> At present, the VRML player is the only way to use the animations. A
> mechanism
> to allow some VRML animations to work using the Loader interface may be
> coming
> soon. Contact me directly if you are interested.
>
> Doug Gehringer
> Sun Microsystems
>
>
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