my problem was solved with following reply from sun:

>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
This might be the problem described in our readme:

NOTE: This version of Java 3D uses shared contexts in OpenGL for Display
      Lists and Texture Objects.  Some video cards, such as the Riva TNT,
have
      problems in this area.  If you are experiencing no rendering, crashes,
      or no textures being displayed, this may be the problem.  We have
added
      a runtime property that allows applications to disable the use of
shared
      contexts.  For single canvas applications, there will be no change in
      behavior.  For multiple canvas applications, memory requirements will
      increase by using this property.  Here is an example of using the
      property.

      java -Dj3d.sharedctx=false MyProgram
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<


-----Original Message-----
From: j [mailto:[EMAIL PROTECTED]]
Sent: Monday, March 27, 2000 3:58 PM
To: [EMAIL PROTECTED]
Subject: [JAVA3D] Texture map problem


hi,
first time in the group so, sorry if you've answered this already.

i'm having problems with texture mapping. i'm running an NT/OpenGL
version of Java3d and i use to be able to see correct texture maps
on my scenegraph objects (ie, demo's run fine).. when i re-installed
it, the only time i can see texture maps is through appletviewer...
if i just use java, it does not complain that there is no texture map
found, but it does not show it?? i am very confused because it use
to run fine??

any hints on what could be the problem?

thanks in advance,
jay

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