I can cleanly call methods in my 3d world from menu events, etc. How can I call methods in the GUI from my canvas3d? Should I use event listeners and fire off events, or just cheat and pass the 3d a reference in the constructor? Daniel =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".