At 12:14 PM 3/29/00 +0930, Andrew Fellows wrote:
>I can not believe how seriously this topic is being treated. In my opinion,
>anyone who needs to use physical models, understand and use mathemtical
>concepts such as rotation and translation should understand the need for
>radians, degrees is eye candy for those people who actually need to see
>something ......
Gimme a break. Speaking from behind the shield of my long-disused
math degree, I see no actual practical advantages to the use of radians;
lemme see, sin(x) approaches x as x approaches 0 (in radians)... anything
else? Degrees are immensely more human-friendly and it would have been
better if the libraries had worked in the same terms that humans do.
But having said all that the libraries are in radians and so J3D might
as well be too, in most cases you're not going to be exposing the numeric
angular measures to users anyhow, so why the fuss? -T.
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