Hello All,
I am using the ncsa loaders to load various 3D objects into a Universe.
So far I am able to extract the BranchGroup from the loader's Scene and
manipulate the position, scale, and rotation of the 3D object. However,
I would also like to change the object's Material and Appearance. After
looking through other documentation and examples I haven't found any
useful solutions yet. I have experimented using Shape3D but so far it
only likes primitive shapes and not the object Nodes I've been feeding
it.
I don't know if it possible to extract the Geometry from a BranchGroup
but I think it would be a great tool.
I am fairly new at Java3D and this interest group. I hope that someone
has a solution or can point me in the right direction.
Thank you
Jon
===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTEREST". For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".