Hello All,

I am using the ncsa loaders to load various 3D objects into a Universe.
So far I am able to extract the BranchGroup from the loader's Scene and
manipulate the position, scale, and rotation of the 3D object.  However,
I would also like to change the object's Material and Appearance.  After
looking through other documentation and examples I haven't found any
useful solutions yet.  I have experimented using Shape3D but so far it
only likes primitive shapes and not the object Nodes I've been feeding
it.

I don't know if it possible to extract the Geometry from a BranchGroup
but I think it would be a great tool.

I am fairly new at Java3D and this interest group.  I hope that someone
has a solution or can point me in the right direction.

Thank you

Jon

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