Hi,

I've tried applying a texture (gif) with alpha channel to a 0 depth Box
(cheap).
Also tried with a square index faced set.

Cannot seem to get the box to not render where alpha channel is 0.
(RenderingAttributes setAlpha Greater 0 ).

(trying for a decal on glass window).

Any hints? TIA.

rgds
JR

===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTEREST".  For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".

Reply via email to