The docs that come with Beta2 say that the Picking utils don't work with
Shape3D's with more than one Geometry object.
Is that also true for Shape3Ds that use GeometryStripArrays? I can have
a Shape3D with only one GeometryStripArray - but the single Geometry
object can have many strips. No matter what I try, I cannot seem to get
Picking to work correctly on anything but flat polygons with my OpenFLT
loader, which only creates GeometryStripArrays.
Any ideas?
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__________________________________________________________
Shawn Kendall Full Sail Real World Education
Course Director 3300 University BLVD
Real Time 3D for Gaming Winter Park FL 32792
[EMAIL PROTECTED] http://www.fullsail.com
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