Hi Shawn,
The synchronization bug 4313347 is fixed in FCS release.
However it is too late for us to make it into the upcoming v1.2beta2.
In FCS release, you will see that the view is
much less jitter than before. But there is still a little bit jitter
sometime, since Java 3D spec. don't gurantee the result of the update in
two different behaviors will reflect in the same frame at the same time.
Thanks.
- Kelvin
--------------
Java 3D Team
Sun Microsystems Inc.
>Date: Fri, 31 Mar 2000 17:25:11 -0500
>From: Shawn Kendall <[EMAIL PROTECTED]>
>X-Accept-Language: en
>MIME-Version: 1.0
>To: Dan Petersen <[EMAIL PROTECTED]>, [EMAIL PROTECTED],
"[EMAIL PROTECTED]" <[EMAIL PROTECTED]>
>Subject: View and Scene synchronization bug still in Beta2
>Content-Transfer-Encoding: 7bit
>
>In Java3Dbeta1, I found a synchronization problem between updating a
>transform on some geometry and updating a transform above the View. The
>update was performed in a behavior that used WakeupOnElapsedFrames(0).
>From other posts later, I assumed the synch-ing problem was due to the
>bug announced on the list with WakeupOnElapsedFrames(0) that is supposed
>to be fixed in the new Beta2. However, my simple test app I sent to
>[EMAIL PROTECTED] still has the problem.
>So....
>Is WakeupOnElapsedFrames(0) fixed or not? Is there a different bug in
>updating the View?
>
>
>--
>__________________________________________________________
>
>Shawn Kendall Full Sail Real World Education
>Course Director 3300 University BLVD
>Real Time 3D for Gaming Winter Park FL 32792
>[EMAIL PROTECTED] http://www.fullsail.com
>__________________________________________________________
>
>
>
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