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My guess is you'd have to construct it out of triangles and quads. Now
I suppose you could build your own utility class to take coordinate groups
and do it for you. The main problem would be non-convex polygons.
Bruno Sousa Caiado wrote: Hello.I need to specify something that is quite similar to an IndexedQuadArray object. In this object there is a coordinates array and each group of 4 vertices defines a quadrilateral to be drawn.Does anyone know a way to specify a multi vertice (>4) POLYGON, like an hexagon for instances. Thank you very much for your help and your time. Bruno Caiado [EMAIL PROTECTED] |
- [JAVA3D] multi vertices geometry Bruno Sousa Caiado
- Re: [JAVA3D] multi vertices geometry Don Casteel
- Re: [JAVA3D] multi vertices geometry Dvorak, Daniel J.
