The GeometryInfo class is the ticket for non-convex polygons and
multi-vertex geometry. There's a good demo that you get with the sdk
download.
> -----Original Message-----
> From: Don Casteel [SMTP:[EMAIL PROTECTED]]
> Sent: Tuesday, April 04, 2000 8:18 AM
> To: [EMAIL PROTECTED]
> Subject: Re: [JAVA3D] multi vertices geometry
>
> My guess is you'd have to construct it out of triangles and quads. Now I
> suppose you could build your own utility class to take coordinate groups
> and do it for you. The main problem would be non-convex polygons.
>
> Bruno Sousa Caiado wrote:
>
> Hello.I need to specify something that is quite similar to an
> IndexedQuadArray object. In this object there is a coordinates array and
> each group of 4 vertices defines a quadrilateral to be drawn.Does anyone
> know a way to specify a multi vertice (>4) POLYGON, like an hexagon for
> instances. Thank you very much for your help and your time. Bruno
> Caiado [EMAIL PROTECTED] <mailto:[EMAIL PROTECTED]>
>
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