Hi, I just wrote some code which might be interesting for some of you. It is a behavior which updates a TransformGroup so that you will always look at another moving object. Attached is a simple example with a bouncing sphere which is always followed by the camera. Unfortunately, this animation is really jerky. Any help or comments to make this code faster would be very helpful. Regards, Marco.
- Re: [JAVA3D] LookAtBehavior Marco Lohse
- Re: [JAVA3D] LookAtBehavior Marco Lohse
- [JAVA3D] Optimization and performance David Hallé
- [JAVA3D] Optimization and performance David Hallé