Pierre,
I try to save the initial transformation that you talk about, but I don�t know
what transformation you refer because this classes uses a transformGroup. I save
this initial transformGroup but when I move the object and them press the key to
set the old transformGroup the object don�t return to the initial position.
Do you think that I understand your idea?
Thank for your help
>Date: Tue, 11 Apr 2000 08:05:31 -0500
>From: "Pondrom, Pierre L" <[EMAIL PROTECTED]>
>Subject: Re: Problem with mouse navigation
>
>Oscar,
>I am going to need this capability also. I plan to save the initial
>Transformation and
>reuse it when the user pushes a key. If the object returns to the original
>state then
>this should work.
>
>> ----------
>> From: [EMAIL PROTECTED][SMTP:[EMAIL PROTECTED]]
>> Reply To: Discussion list for Java 3D API
>> Sent: Tuesday, April 11, 2000 4:44 AM
>> To: [EMAIL PROTECTED]
>> Subject: [JAVA3D] Problem with mouse navigation
>>
>> Hello all,
>>
>> I use the MouseTranslate, MouseZoom and MouseRotate classes to navigate
>> througth
>> my SimpleUniverse but I can miss my object if I move it out of the zone
>> that I
>> can see. It posible to return my object to the original position or
>> orientation?
>>
>> Thank for any help
>>
>> Best Regards
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