Oscar,
See Justin's message about the transform3D object.  I think you
will need to set the Capabilities for read/write also.

> ----------
> From:         [EMAIL PROTECTED][SMTP:[EMAIL PROTECTED]]
> Reply To:     Discussion list for Java 3D API
> Sent:         Thursday, April 13, 2000 2:30 AM
> To:   [EMAIL PROTECTED]
> Subject:      Re: [JAVA3D] Problem with mouse navigation
>
> Pierre,
>
> I try to save the initial transformation that you talk about, but I donīt
> know
> what transformation you refer because this classes uses a transformGroup.
> I save
> this initial transformGroup but when I move the object and them press the
> key to
> set the old transformGroup the object donīt return to the initial
> position.
>
> Do you think that I understand your idea?
>
> Thank for your help
>
>
> >Date:    Tue, 11 Apr 2000 08:05:31 -0500
> >From:    "Pondrom, Pierre L" <[EMAIL PROTECTED]>
> >Subject: Re: Problem with mouse navigation
> >
> >Oscar,
> >I am going to need this capability also.  I plan to save the initial
> >Transformation and
> >reuse it when the user pushes a key.  If the object returns to the
> original
> >state then
> >this should work.
> >
> >> ----------
> >> From:         [EMAIL PROTECTED][SMTP:[EMAIL PROTECTED]]
> >> Reply To:     Discussion list for Java 3D API
> >> Sent:         Tuesday, April 11, 2000 4:44 AM
> >> To:   [EMAIL PROTECTED]
> >> Subject:      [JAVA3D] Problem with mouse navigation
> >>
> >> Hello all,
> >>
> >> I use the MouseTranslate, MouseZoom and MouseRotate classes to navigate
> >> througth
> >> my SimpleUniverse but I can miss my object if I move it out of the zone
> >> that I
> >> can see. It posible to return my object to the original position or
> >> orientation?
> >>
> >> Thank for any help
> >>
> >> Best Regards
>
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