Hi List Members, In a CAD application, I am dealing with relatively few planar objects (say hundreds of polygon plates, etc). By treating each one of these as a Shape3D my interactive 3D model viewing performance is not acceptable, even on a fast PC with hardware OpenGL - So I guess this is not the recommended approach. It is easy enough to convert this all to strips, but can one pick individual "triangles", and also importantly - the nodes - of these line/triangles/quads once they are defined as strips, and are all therefore part of one Shape3D object? Does anyone have suggestions or comments? Thanks in advance, Kevin Williams -- ----------------------------------------------------------------------- Dr Kevin Williams, MIEEE Electromagnetic Software and Systems (EMSS) Stellenbosch, South Africa [http://emss.co.za & http://www.feko.co.za] Tel/Fax: +27 21 880-1880/+27 21 880-1936 Cell: +27 82 377-4591 PGP Fingerprint [0F 55 2E 51 63 05 C4 AC 01 C7 53 67 2E 47 6C 2A] -----------------------------------------------------------------------
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