Chien Yang wrote:

> Shawn,
>         Thanks for your bug report.
>
> BugId 4336095 : Picking using GEOMETRY_INTERECT_INFO fail on
>                 IndexedTriangleFanArray and IndexedTriangleStripArray.
>
> - Chien Yang
>   Java 3D Team.

Not just Indexed!
My loader never uses IndexedGeometry, only regular Strip geometry, and it fails as
my previous email.


>
> > Date: Wed, 03 May 2000 10:30:42 -0400
> > From: Shawn Kendall <[EMAIL PROTECTED]>
> > X-Accept-Language: en
> > MIME-Version: 1.0
> > To: Chien Yang <[EMAIL PROTECTED]>
> > Subject: Re: Picking bug in 1.2Beta2
> >
> > It's not a LineStripArray, and not using multiple geometries so it doesn't
> look
> > like it's in the list.
> >
> > If you run the PickTest demo, try switching to GEOMETRY_INTERECT_INFO then try
> > picking the lower-left polygon on the object that is 3 down and 3 over.  It is
> > the first object that is vertex colored.  In fact any of the vertex colored
> > objects can fail.  If the first try doesn't fail keep at it.  Sometimes, it
> > works and sometimes it doesn't for the same triangle.  I sent a snapshot to
> help
> > out.
> >
> > Please let me know if you can't reproduce this.
> >
> >
> >
> > Chien Yang wrote:
> >
> > > Shawn and Jason,
> > >         A couple of picking utility bugs were fixed in the soon to be
> release
> > > 1.2FCS. Here is a list of picking bugs that were fixed :
> > >
> > > BugId : 4331694 -
> > > can't pick LineStripArray or IndexedLineStripArray.
> > > BugId : 4314108 -
> > > Picking utility can't handle shape with multiple geometries properly.
> > > BugId : 4310717 -
> > > PickResult.toString() stack overflow
> > > BugId 4310690 -
> > > PickIntersection.getPointCoordinates() return wrong result
> > > BugId 4315063 -
> > > TickTockPicking fail to pick and highlight shape color
> > > BugId 4328222 -
> > > PickAny(Locale ) did not check for isPickable flag
> > >
> > > If you've found a picking bug that isn't on the list, we would like to have
> > > a look.
> > >
> > > Thanks,
> > >         Chien Yang
> > >         Java 3D Team.
> > >
> > >
> > > > From [EMAIL PROTECTED] Tue May  2 11:23:59 2000
> > > > Date: Tue, 02 May 2000 14:09:42 -0400
> > > > From: Shawn Kendall <[EMAIL PROTECTED]>
> > > > X-Accept-Language: en
> > > > MIME-Version: 1.0
> > > > To: "[EMAIL PROTECTED]" <[EMAIL PROTECTED]>,
> > > >         Java 3D Beta Program <[EMAIL PROTECTED]>
> > > > Subject: Picking bug in 1.2Beta2
> > > > Content-Transfer-Encoding: 7bit
> > > > X-Status: $$$$
> > > > X-UID: 0000002655
> > > >
> > > > I have been having allot of trouble getting the PickTool to work
> > > > correctly with our OpenFLT loader.
> > > > I assumed that something in the way the loader is building the scene was
> > > > causing the PickTool to fail when using GEOMETRY_INTERSECT_INFO.  So I
> > > > tried using the PickTest code in our viewer on objects made in that from
> > > > the example code.  After much testing, and then finally a quick test on
> > > > the actual running PickTest demo, I can definitely see that
> > > > GEOMETRY_INTERSECT_INFO collisions fail when it should return
> > > > collisions.  Let me clarify,  the actual example demo fails!
> > > >
> > > > I can set the demo to GEOMETRY_INTERSECT_INFO and when I try to pick
> > > > certain objects in the window (not the wireframe, the regular polygons
> > > > objects),  sometimes it works on certain areas and sometimes it does
> > > > not.  What's really strange is that if I just set it back to GEOMETRY,
> > > > the picking works and accurately to the objects shape!  This must mean
> > > > that the picking routines are different for GEOMETRY and
> > > > GEOMETRY_INTERSECT_INFO, which I would think are nearly the same (but of
> > > > course that doesn't really matter).
> > > >
> > > > Has this bug been posted, because it is not on the BUGS/ISSUES page, and
> > > > if so what is the status?
> > > > Thanks
> > > >
> > > > --
> > > > __________________________________________________________
> > > >
> > > > Shawn Kendall               Full Sail Real World Education
> > > > Course Director             3300 University BLVD
> > > > Real Time 3D for Gaming     Winter Park FL 32792
> > > > [EMAIL PROTECTED]       http://www.fullsail.com
> > > > __________________________________________________________
> > > >
> > > >
> > > >
> > > >
> >
> > --
> > __________________________________________________________
> >
> > Shawn Kendall               Full Sail Real World Education
> > Course Director             3300 University BLVD
> > Real Time 3D for Gaming     Winter Park FL 32792
> > [EMAIL PROTECTED]       http://www.fullsail.com
> > __________________________________________________________
> >
> >

--
__________________________________________________________

Shawn Kendall               Full Sail Real World Education
Course Director             3300 University BLVD
Real Time 3D for Gaming     Winter Park FL 32792
[EMAIL PROTECTED]       http://www.fullsail.com
__________________________________________________________

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